FPS MMORPG - Rambling
Since I have been playing Call of Duty 4 for the PS3 a lot lately, I asked myself this question (again):
“Why aren’t there any successful FPS mmorpgs?”
While contemplating this dilemma, I thought about how I could possibly make an idea like this work. What would be the point of the experience? It would need to be something on a vast scale that we have been looking for in traditional mmo’s…
World domination…check
How do you keep the fanbase happy? Leveling? When you obtain a new level, what benefits do you receive? Faster movement speed (potentially unbalancing), unlocking new weapons, shiny new weapons and armor, etc.
The main problem I see with a FPS MMO is the monetization of the game. Most fps games have a free online experience, so working with a free model + ingame advertisements and selling ingame items would be a good idea.
…more ideas on the way.