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FPS MMORPG - Rambling

Since I have been playing Call of Duty 4 for the PS3 a lot lately, I asked myself this question (again):

“Why aren’t there any successful FPS mmorpgs?”

While contemplating this dilemma, I thought about how I could possibly make an idea like this work. What would be the point of the experience? It would need to be something on a vast scale that we have been looking for in traditional mmo’s…

World domination…check

How do you keep the fanbase happy? Leveling? When you obtain a new level, what benefits do you receive? Faster movement speed (potentially unbalancing), unlocking new weapons, shiny new weapons and armor, etc.

The main problem I see with a FPS MMO is the monetization of the game. Most fps games have a free online experience, so working with a free model + ingame advertisements and selling ingame items would be a good idea.

…more ideas on the way.

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